package ninja.awesome.game.compat;

public class KeyEvent {


	public static int VK_A = 0;
	public static int VK_D = 1;
	public static int VK_W = 2;
	public static int VK_S = 3;
	public static int VK_I = 4;
	public static int VK_J = 5;
	public static int VK_E = 6;
	public static int VK_SPACE = 7;

	private int keyCode;

	public int getKeyCode() {
		return keyCode;
	}

	public void setKeyCode(int keyCode) {
		this.keyCode = keyCode;
	}
}
